th10 attacking th11 2020, This is a Town Hall 11 (Th11) war [defense] Base 2021 Design/Layout/Defence. It defends well against a lot of different Attack Strategies at TH11 Including Giant Healer, Miners, Witch slap, queen walk, lava loon, GiWi (Giants & Wizards) as well.
2012-08-17 · Composition: Hogs - Loons - Witch - Wizard. Bases To Use On: Ex. Anti hog bases with Air Defenses in central core Unlureable CC? No Problem! Disclaimer: This attack is recommended for TH9s and Th10s. You may be able to pull it off as a TH8, but it would be quite difficult. My Troop Comp as a TH9: 15 Hogs. 20 Loons. 4 Wizards. 2 Witches. 5 Archers. 1 Rage Spell
Here’s where many people struggle in in TH10, they think they can storage raid and progress. Just calculate how much elixir you need within the first 2 weeks of TH10, you’ll need around 30+mil in 2 weeks. 2019-07-12 · The Queen Walk BoWitch (Bowlers and Witches) attack has been one of the most common attacks used at TH10, TH11, and TH12. It's usually a safe 2-star strategy, but when done well it can have the potential for 3-stars. Conclusion: You have to have the barbarian king and archer queen, both at least level 5, in order for this strategy to work. If your queen or king is upgrading then it can still work but is slightly more risky.
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You can play around with the spells a little bit (more on that later), but the main composition is pretty fixed. Your army setup is: 1 Golem & 1 Golem in your Clan Castle For TH10, you want to get the Single-Target Inferno Towers out of your way early. This often times only give you 1-2 option where you attack from. IN case of this base here it’s the top right or top left side – but with all the trash buldings and the Town Hall on the right side the top right side is the better choice: by your bat spells on the edge of the base. Drop the bat spells adjacent to the main army on the opposite side of the base.
2019-06-26 · Siege Machine: Wall Wrecker, usually filled with a Pekka and Ice Golem at TH12, or Pekka and Giants at TH10-11. Grand Warden set to GROUND. 4-5 Pekkas + the extra one in your CC. usually around 10 Bowlers. 4-5 Healers. possibly an Electro Dragon and/or Baby Dragon to help create your funnel, with a test Balloon.
We also provide tools for Recruiting, Base Downloads, Tournaments, War Notifications, and more. So if you are looking for members, a clan or need a base layout, Witch Slap is a TH9 strategy but today we look at variations of the strategy than can pound TH10 and TH11 bases. 🔔 SUBSCRIBE http://bit.ly/1KD1iv3----- Xbow: Air & Ground. Inferno: 1 Single & 1 Multiple Target.
2020-02-17
(Playback ID: 8gKWBPoY34JRex6g) Learn More. You're signed I have three go-to th10 war armies. All are customized for the base, and all might have a queen walk/charge component in addition to the below, if the base would give it good value. One is mass hogs. When they introduced wall wreckers I started using 4 wiz, 4 arch, 44 hogs, 5 heal. The NEW Amazing BAT SLAP Attack Strategy in Clash of Clans!
Witch slap is pretty easy to execute in general. Drop 4-5 Witches with a couple of Healers on two corners of the base. When the funnel is created, drop a Golem followed by 2-3 Wizards and Archer Queen, deploy the Barbarian King and the Bowlers from your Clan Castle – this will decimate the core while your Witches are taking care of business on both side (the sides you
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Siege Machine: Wallwrecker. CC: 1 Pekka, 2 Giants.
possibly an Electro Dragon and/or Baby Dragon to help create your funnel, with a test Balloon. Composition: Hogs - Loons - Witch - Wizard. Bases To Use On: Ex. Anti hog bases with Air Defenses in central core Unlureable CC? No Problem! Disclaimer: This attack is recommended for TH9s and Th10s.
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Army composition for trophy pushing is generally a 3:1 ratio of archers to barbs. The 50% will not always be on the outside and the extra archers help shoot over walls. As with the farming strategy you just deploy your archers and barbs in a line.
August 21, 2020; 0 Comment; This is the BEST TH10 ARMY! I have three go-to th10 war armies. All are customized for the base, and all might have a queen walk/charge component in addition to the below, if the base would give it good value. One is mass hogs. When they introduced wall wreckers I started using 4 wiz, 4 arch, 44 hogs, 5 heal.
COC th10 Army Guide In the case of YouTube and Google, each attack done is described as the best composition but it is true in some cases and not all of them. The key to choose the best mix of battle Army in COC is keeping your preferences and town hall level in mind as that will help you choose the optimum composition.
Freeze for a single inferno if it locks onto the siege before the town hall.
> Note: You can carry 4 healers instead of 5 depending on the base and how much far the queen has to travel. After my guide for the BatSlap for TH12 last week, I also wanted to cover the DragBat strategy that is also viable in war attacks – using Dragons and Bats together where the bats are like the fast version of Balloons that will give you more time to clear the base. Hi! I have been working on my TH10 for last 3 to 4 months but since I upgraded my TH9 to TH10 ,easy farming have become a dream for me and I haven't found any best and economical farming strategy for TH10 in which resource inflow would be minimum and resource outflow would be maximum,so if anyone knows about such army composition kindly let me know,i will really appreciate it.Thanks 10 giants, 10 witches, 11 bowlers, 3 rage, jump, heal, poison, freeze. A rage for each inferno and the core. Freeze for a single inferno if it locks onto the siege before the town hall. Draw a line through the whole base that hits the infernos and town hall.